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Thanks for your feedback!

There's some tough platforming, but if you perform the jumps while already moving it's much easier, without any momentum you can't get as far.

Yep it's a common argument whether the jump and attack should be like this or the other way. I should have just made it possible to change it.

I think Quincy can be mostly bruteforced if you dodge at least some of his attacks but he's still of course harder than Trice.

Not having an ingame map is very unfortunate but I was busy with getting the game finished and didn't have time to learn how to create that, sadly.

Thanks again!