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(+2)

This looks really cool - However, "half damage" on fumbling an attack is kinda confusing to me.

I know that the fumble is before modifiers, but given that the fumble only happens when you roll a 1, won't that usually mean that the damage dealt is 0 most of the time, given that "half damage" happens when the opposing die (before modifiers) is a 2?


Even with a +2 in Strength for the attacker, that would result in damage of 3-2=1, wouldn't it? Hope this makes sense! Other than that nitpick, it looks great. Have you tried it at the table yet?

(+2)

I imagined it as dividing the damage before subtracting the armor roll, but either way, it really reduces the chance of doing significant damage. It's a fumble after all. Still, this is something that I'll keep in mind for future revisions.

I've done some testing my own, but no, I haven't actually unleashed this on any unfortunate players yet. I honestly made this just for the sake of making it, not actually expecting it to be as well received as it has been. So I'll likely keep tweaking it based on feedback.