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Hey thanks for there response i appreciate the feedback. The solution to the puzzle is entirely contained in that room, the guitar itself doesnt do anything but there is a key underneath it. The empty lockers were supposed to contain stuff but i overscoped the game a bit and so left them empty

You said that you had trouble seeing the key in the starting room so it makes sense you couldnt see that one, i should have made it easier to see sorry.

As for the note yeah its kinda useless, its supposed to direct the player once they make it to the second floor but i didnt properly explain it well enough so i understand the confusion

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Alright, I finished the game, disregard that rant about the puzzle, in the end it turned out to be much simpler than I expected. Just make those keys a lot more visible, they blend to the background too much.

The ending chase was nice, as was the ending itself in that theatre room with the shadow people, good game overall!

One more thing I forgot to mention. After I managed to get out of the locked room, I still couldn't go to the second floor. I just wandered around aimlessly until I suddenly could. I guess you need to check out literally every room one the first floor first, but they are all empty and pointless except the one from which you need to escape. So it would be better to just be able to go to the second floor immediately after you get out of the locked room with the piano. Maybe have some short dialogue after you get out of that locked room like "alright, there's definitely something weird going on here, maybe I should check the second floor now?"

Like this, I went immediately to that piano room and then thought that the game was bugged.

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yeah in hindsight i shoulda done that, i planned to have more of the rooms do something but ran out of time but never removed that feature

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Yeah, I understand, overscoping can be a big problem. You can still update it, if you want. But I really enjoyed the game overall!