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(4 edits) (+1)

You mf got me with the don't press R one.

No, I wasn't mad, not even after the endurance test that was level 3. I climbed back up.

It is then that, after buying one of the paddles on level 4, my now insomnia-riddled brain read the "press Q" prompt on the not bought paddle. I pressed Q. Nothing happen. Thinking it must be an issue with my AZERTY keyboard, I pressed all buttons to see if another one did something. There was indeed one button which did something.

Seeing as I will probably never come back to finish this now, my unrested soul will probably haunt you for a while once I die. You did this to yourself.

5/5, sliding controls are weirdly nice to use.

(1 edit)

I'm sorry I didn't have time to put a coin counter or something, then you would have seen that you could only afford to buy one of the paddles! (Q cycles the current paddle being used, you can see it on the color/design which one is currently equipped, Green = slow but less sliding, Red = fast but more sliding). What I'm not sorry about is the "R" :P 

At what spots did you die the most? (so I know where the biggest offender is)

The difficulty spike on the 3rd level is a bit much, but I'm working on a new version of the game where that level isn't quite as bad, and adding many more levels. I am currently doing a frogger level where you have to dodge a bunch of large ships to deliver 10+ ghosts back and forth, as well as other unreasonable level designs! I'm definitely going to rework the shop mechanics so things are clearer and faster to use, +more items. I hope you follow the game if you want to suffer more in the future! Thanks for playing!