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I like the concept behind it, however I will say unfortunately the execution doesn't allow to fully experience it :/ I was getting stuck in every wall, withtout even walking towards them. Another thing is that until the point I went I didn't use the mechanic of hiding, just passing outside of the view area, I think the feature could be used in a better way (or I simply haven't reached that point due to the bugs :/ )

Nice try though, I'm sure with a little bit of polish it could become really good

Thanks for the feedback, I was wondering if the mechanic of hiding should be included in the game, because like you said it probably shouldn't be in the game while we can get through it a simple way.