I didn't want to make the game too heavy on cutscenes, and there is a logic to the madness in many cases
the cave in the desert has a mural with clues to the golden sphere's origin and danger for example, while the desert hero stuff serves Barry's character, being that hero's son
I do want to do a better job with the sequel though, and I wanna make sure to write it in a way where you dont have to have played or fully understood the first one
As for the boss in the nightmare being random and starteling, thats kinda what i went for with that section :>
thanks for the feedback and for playing :>