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This was really fun. It was honestly interesting having to decide what enemies constituted a threat to me and how worth it it is to spend ammo.

From what I can tell, it seems like the imps spawn a hitbox in front of them when they attack rather than firing any actual moving projectiles. It might have been a better idea to make an animation reflective of that.

Thanks for the feedback! The imps use raycasting for their damage, although there are definitely a few bugs with it I never worked out.