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Hell-Icopter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.429 | 4.429 |
Fun | #5 | 4.000 | 4.000 |
Overall | #6 | 4.036 | 4.036 |
Design | #19 | 3.786 | 3.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
Assets for sound, a few small scripts I had made already from previous games to control audio
Discord Username/Usernames
@jarpletz#8481 , @Iko#3648
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Comments
Hello, very cool game!
Thanks for playing!
Really fun game well done :)
Thank you!
Really great entry. Visuals and sounds were great, and gameplay was overall very fun and intuitive. Great job :)
I like the effects and art in this game!
Thanks! It was a lot of fun to make all of the particles and shaders, particularly for the lava!
Super unique take on the theme, and now I'm extra scared of helicopters :) Awesome job
Thanks!
This is great! I think the best flying game in the jam I've played. Nice job!
Thanks so much for playing!!!
Good job! Fun game with nice use of particle systems.
Thanks! I had a lot of fun with the particles, especially for the lava!
A really unique one. I really liked the controls and lights.
Thanks! The lights were a lot of fun :)
Probably one of the most fun games in this jam! I managed to get to 543! The game is a bit too punishing though, sometimes I got hit by things that felt way out of the way from my helicopter. I like the graphics too, but sometimes it can be a bit hard to tell the background and foreground apart. But I guess that's what you have the flashlight for ;). Also, the lava shader looks awesome! Great job!
Thanks, I'm really proud of the lava shader :)
I agree with you about the background, if I were to remake it, I would have made separate textures.
Thanks for playing!
This was really fun. It was honestly interesting having to decide what enemies constituted a threat to me and how worth it it is to spend ammo.
From what I can tell, it seems like the imps spawn a hitbox in front of them when they attack rather than firing any actual moving projectiles. It might have been a better idea to make an animation reflective of that.
Thanks for the feedback! The imps use raycasting for their damage, although there are definitely a few bugs with it I never worked out.
The sound and music are wonderful! They fit perfectly with the game, good job.
Thank you!