Hey, I'm working on something in unity with this asset pack. My recommendation is to create prefabs for the tiles and then you can hold v while selecting tiles to snap them together.
Also for the animated water in unity I would recommend first slicing each of the tiles in 32x32 and then rename them so they are in order for an animation.
If you see lines between your sprites put them into a sprite atlas which is good regardless as it allows one access of an image rather than different files.