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In short, it’s a wonderfully frustrating game!

Even without the delays and fatigue, the level design is also top notch for bringing a hard golfing experience. For example, with the camera angle in the game, the ramp connecting the I section and N section of the map seemed to be going downwards from the I to the N (even looked that way in the thumbnail!). Color me surprised (and frustrated :)) when it instead went upwards.

The mechanics also bring wonders into the golfing experiencetm. At first, I was a little bit confused with why there’s two option to adjust the direction of the ball (firstly with the mouse and secondly with the swinging thing). But, as the realization set in that it also carry the fatigue mechanic, I was pleasantly surprised.

I’m not sure those two things were intended to be that way, affecting my experience for the better, but both of you did a good job in creating this game!