Oh boy, I have a lot to say about this game... I'll start with the good parts: great graphics (even almost as good as Unreal Engine) and great surroundings.
Now, this "game" has several aspects that some players will find problematic:
1) The story of the game is almost non-existent. The game itself is a bit empty, the only things that happened in the game were just some triggers that triggered the character's monologue and I could hear him muttering something when you entered the lower house where there is a skeleton and the upper house.
2) The character's voice is a bit muffled and unclear, which caused me problems in understanding the character. (I suggest implementing subtritrations to prevent this problem).
3) The gameplay of the game is a maximum of 5 minutes, although the surroundings are so well made and big that I'm surprised that there was nothing left to do (I replayed the game to see if I didn't miss something)
4) From the moment I entered the cube on which "Play" was written above, I did not understand where to go and I saw a ray of light and thought I had to go, although in fact I had to go straight foward. (when I followed that path of light, I saw that it was leading me to nowhere and that in fact that path of light was from a sphere that surrounds the whole environment and aims to give that pleasant night appearance).
5) There is no possibility to exit the game, unless you press the Windows button that opens the "Start Menu" on your computer and left-click on the game icon and close it. Or if you finish the game.
These mentioned things are not intended to discourage you, but only to encourage you to implement more things in this game, especially if the game looks so good.