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(+2)

This is a great and super complete entry! The level design is great and the unlocks all work well!

A smalll thing, when I first played I got stuck at the very beginning. I think the steps are:

- Walk to the right, /skipping/ the save point

- Die

- Now you are locked in the starting area.

After that first bump, though, I really enjoyed this one! Great work!

(+1)

Oh man, that sounds like a horrid bug. I'll have to put investigating it on the list for 1.0 fixes and features. Thanks for the heads up.

(+1)

Thank you! And thanks for reporting that bug. No one had found it yet! 

(1 edit) (+1)

You don't happen to know if anything else weird happened with that bug, do you? Was it on web or desktop? I ask because I was unable to replicate the problem. When you got locked in, were you able to converse with grandma and get it unlocked?

(I'll note that I haven't run the Linux build myself, so if that's the one you mean I'll probably need to reach out you or to another tester with something Unix-based to ask)

(+1)

I’m dumb, talking to grandma again re-opens the gate. Not sure why it didn’t occur to me to try that instead of reloading the game >.>

(+1)

Hey, it's quite alright--every bit of feedback still helps. Maybe something we can still look at telegraphing better. Thanks for getting back to us!