I appreciate the feedback and the taking the time to listen through! This is great insight, and it makes me happy to hear someone sees the story telling side of things how I envisioned :) I do still agree with others some is a bit repetitive, but attempting on mashing a story telling adventure with a non competitive rhythm element was the goal. Where the bosses, environments, and player movement more or less must sync up with rhythms and beats to get through each level, that leans heavily into the story telling element. Thank you!!
OST Composing Jam #5 » Entries » Savior of the Sea - A Rhythmic Ocean Adventure Soundtrack - OST Composing Jam #5