Merry Xmas! It's time for update. Despite Christmas time and the fact that I have a lot of work to do.. I've spent some time for creating my life in space platformer for libGdx jam. So what's new:
- Player physics simulation;
- Figured out how to work with Tiled map editor;
- Made some basic map for tests;
- Figured out how to draw objects from tiled map editor and how to debug them;
Here is the link to tweet with gameplay video if you are interested.