Dungeon floor saving: The sewers seem to work as intended, allowing you to go in at every 5th floor you reach. Ruins past the ravine though does not save even if passing the floor and does not give the option to enter later floors on their own. The only time it seems to work is when leaving via Plush even though no other options appear when entering again. Gonna assume that its a bug given how the Sewers floor save works.
Issue in passive combat: When light bringer attacks, the crystals get stuck on my character and shred all hp to 0 and then softlocking combat forcing a close via task manager.