I bought this and I want to rotate the whole character, Do you have any good ideas
Viewing post in GameMaker Fake 3d Procedural Animation Example comments
Hi recommend to watch the youtube video - at around 2:50 you'll see an example of the effect on a body and head.
You will need to change the depths of the body and head parts depending on the facing direction too. You can do this with an IF statement in the draw event while drawing the parts.
E.g
if facing direction <180
{
draw head code
draw body code
}
else
{
draw body code
draw head code
}