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This was a really polished product. The art, sound, and music were great. The menu and GUI were stylized and intuitive. The controls were intuitive and smooth. I did check to see if I could get to the end without destroying an asteroid and I was able to easily. After finding this out, it felt like the only reason to ever shoot an asteroid would be to collect gold. And since there's no discernable difference between ships, collecting gold also seemed pointless. If you do work on this game more, I'd recommend making the asteroid drops more useful to the player. In the end, it was still really fun to play. Great job and keep up the good work!

Thank you for your feedback! That's a very detailed post, I appreciate the time. The game does have a energy bar that reduces upon ship movement, I'll tweak that to make the game more challenging.