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For the difficulty of the rooms, I had an idea for the room to be able to subtract a certain number towards the dice count. And would it be good if the player could have an option to not choose violence, but roll to open a vent (if they are unable to roll the correct dice count they must clear) . Love your ideas!

As a former player of "sneaker" video games like Thief or Splinter Cell, I quite approve the opportunities to "ghost" the guards :)

The game is updated! Thank you so much for the suggestions, they really made the game better!