This is a damn fine puzzle game! There were a few moments that reallt stumped me, but I was able to work through everything I came across. The power swords are a great idea and really well implemented, great work!
Thank you so much for the feedback! I'm glad that you enjoyed the game.
As for your comments about it not being exactly a metroidvania, we do realize that. When coming up with the premise of the game, we wanted something that is original and fun, and so we came up with the swords idea. The metroidvania element was supposed to be conveyed by having to bring swords with you from one room to another in order to access new areas, but I guess this wasn't emphasized enough through the map design.
I hope people would still enjoy this as a puzzle platformer nonetheless!