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I'll have to wait for feedback from you after I push the next update because the code is modified more than a little in that regard

That's perfectly fine, I'm excited to see the update when it's done

Yup I'm having issues navigating the AI behavior settings but this is fully fixed it seems, when I removed the 'ability' locks (What you needed to qualify for using the ability for enemies) it worked just fine, just gonna need to tinker to find a good AI setting etc

Yeah, it's been modified a bit. Good luck! If you have any suggestions, let me know it's a lot simpler to implement now.