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Hey Ami!

Thanks a ton for the incredible comment, makes us really happy when we see someone take so much time to write what they think about the game :)

First of all I just want to introduce myself, I'm the game's Creative Director :)

I've read both of your comments entirely, they surely are insightful but let me address some points.

- Weapon Balancing: all the issues you've pointed out with AR, Shotgun, Launcher and Sniper we're taking a look at. Weapon balancing is not something that's done in a patch and it's over, it's something that we'll be refining for a long time since gameplay is expected to change a lot as we develop the game. But rest assured that I agree with some of your points and we'll work on them :)

- The same above applies to Upgrades balancing, we will keep rebalancing them as we go :)

- Enemy Pathing is still a work in progress. AI Code, Enemy Design and Level Design. We're still refining these important pillars of the game, and as we work on this I expect issues like enemies being stuck will be solved. But these take a long time to fix and develop so please don't expect one patch and all issues will be over, it's a very very hard problem to solve :(

- Pause system is something we will work on when we get back in the office after the break. It's definitely on the top of the list :)

- Better ways to communicate and see what your team is doing is coming. We've just released a prototype Ping System that works when you ping Health or the Boss. Expect this system to expand in the future. We also have plans to make other players more visible for you.

- Join games in progress is something we can't support due to the nature of the game, but we will improve the UI and make that entire Room experience better. This UI is just very prototypy and will definitely be completely remade from scratch. I completely agree with the blank list of games comment and that's also something we've been thinking; although the game is not really something that's multiplayer only like fortnite or valorant it can feel pretty bad to see an empty list of rooms to join.


That's all!

Thanks a ton for taking time to write a very cool comment like that! :)