Started on the editor, and noticed a latency problem between pressing a key (WASD) and a musical event occuring (changing pitch on a sine wav generator)
So I made my own version of the TarsosDSP AudioPlayer that uses Gdx.audio instead of javax.sound or whatever.
Also made a new audio processor, Hard Limiter, which now may be unnecessary but is still a nice thing to have and put on the end of processing so no one gets peak artifacts blasting their eardrums