The only two problems with the new update I've been able to find that is probably an easy fix, (If I didn't just miss it), is that there's no way to disable the action menu start animations, while there is for everything else. I'm still re-familiarizing myself with the plugin tho so I could've missed it somewhere.
Then sometimes when you kill an enemy/actor with the health gauges enabled, it won't properly disable the gauge, it'll clip, like as if the tile keeps going above it, or, a better way to put it, it'll flicker. This one existed before this update, though.