Reached the bouncer
This is a game that aims to be weird, so it makes it difficult to evaluate.
I like the idea of shapeshifting things around you, like enemies into level objects and NPCs into other NPCs. Also I found it funny how the innofensive eye turns into a giant monster. The pixel art and animations are very well done and fluid.
I lost like 3 times against the bouncer mostly because I ran out of patience wating for a good opportunities to attack. The last time I died was from getting cornered because the bouncer wouldn't stop using the bullet attack. Combat doesn't feel good, but maybe you want combat to be like that? 1 second windup time for the attack button is a lot. Also I agree the player falls down like a brick.