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(+1)
  • You really need an options menu.
  • Movement feels off. There needs to be a bit more friction, and you should be able to stand on those tiny slopes at the start without sliding down.
  • C is for toggle crouch. Hold crouch should be on Ctrl.
  • Blocking feels unresponsive with the delay before you can block again after letting go of RMB.
  • Why do the hints use Japanese quotation marks?
  • Have a recoil animation when blocking an attack instead of just a progress bar to show when you can block another attack.
  • The world feels needlessly big.
  • Needs bunnyhopping/strafejumping.
  • There better be something behind that waterfall in the future.
  • Why have the Half-Life-style "Loading..." popups? Did anyone actually miss those? I doubt you actually need them.
  • You can bunnyhop and airstrafe but you need to get to the right spot.
  • Things like options, text, keyboard keys and animations are really rough right now but there are improvements planned in the future.
  • The wold will have more details, secrets and things to do, it’s gonna be justified.
  • The Loading prompt is just a little touch for changing maps and nod to Half-Life. I’m not fond of having a background with a loading bar.