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(1 edit) (+3)

The answer is "Yes" and "Maybe"! I've got a mobile-optimized browser version done, I've just got to test it and push it live. That should be playable through the itch.io app on the phone or a regular browser. That said, I'm aware this might add loading times and be less ideal than a downloaded version.

If it's as a proper native app on a mobile store, it's a "Maybe." It's not generally best practice to turn Twine games into APKs and release them that way, and the file size of Trigaea adds some unique issues that other Twine games released as mobile apps don't have. Still, it's something I've looked into before, and might do in the future.