looks like whatever dialogue system you are using has 2 different methods of changing selection and pressing OK but only the button coloring works for choosing an option. with a controller I couldn’t figure out how to select the second option so i had to use keyboard W/S
I don’t like the camera being yaw only. I think allowing the player to slightly adjust their pitch (even as low as 3-5 degrees) would make it feel much less rigid without compromising too much
I think using triggers and buttons to attack and face buttons + dpad to swap/use items is more standard for a game of this style these days thanks to dark souls
otherwise feels good so far.