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This raises a question actually–are screen readers able to read the game’s options? Because if not, sufficiently visually-impaired players may have trouble regardless.

Oh, wow, what an excellent point! I thought it would be a great idea for the game to force you to select a mode before it starts, and if you select the "visually impaired" mode, even the options are voiced. Thank you for your suggestion; there is a lot to consider!