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(+1)

It lags hard, but thats on me. I have a 980, not a 3090, keep that in mind, as a lot of Things probably are affected by it.

Opening the Quickselect menu briefly blurs everything, not just the background. Luckily there are Debug Strings in the Corner or I wouldn't know what Icon is what Spell. 

Your Pixelation Effect doesn't affect the HUD. I'm assuming you're just using a PPVolume to render at halfres or something?

Movement feels floaty, increase breaking deceleration and acceleration. 

Quickly moving the Camera or Punching allows me to see inside the Meshes for Arms and Feet. Also why am I naked? I'm assuming its a Placeholder.

First Spell equip debug message tells me I'm unarmed/The Name of the Last spell, even if I equip something, there might be something wrong there. Also only Debug Message on equipping Left spell.

I can attempt to cast a new fireball while the previous one casts, causing nothing to happen. Either lock the Animation fully, so I can't attempt a recast while casting, or have me hold to channel or something.

'Spells' seem to work, but as I already said in the Thread, some seem to be unecessary.

Went with double Blue Cross shooty thingy, because it just lags to much for me to change through Spells during Combat. Again, thats on my End. 

Quickpressing Q seems to swap current to previous selection, thats neat. Only on the Left hand tho, thats odd.

Unless I'm missing something, the first Room has no Exit or anything, so I'm stuck with nothing to do.

I can also clip into the Face, and have no Reflection. And no Sideways walking animation for the Legs.

Had to scroll through teh Comments to figure out how to Progress.

Couldn't get past the first Room, its just lagging to much. Again, thats on me. Sorry.

Thank you for your detailed feedback and bugreport. I'll attempt to fix all those things including optimization for the next version!