Was good gameplay wise, though I mostly cheesed it with the blood move since I was in a hurry. I like the slay the spire esque enemy intentions and energy system, though it felt to be lacking something which I can't put my tongue on. Visuals look good, and the music and SFX were too. Character design is alright, though it feels weird seeing humanoid cat. The menuing could have been better, though I think it mainly felt weird since it uses an input scheme I'm not used to (z as select, enter as bring up menu).
Glitches: When I talked to the pink haired lady outside my door it repeated some dialogue from inside the house and then she became un-interactable. At the crossroads to the cave and light house, you can trigger the dialogue for the 'I must turn back' on the other side of the trees bellow the trigger, where the chest is located. Inside the lighthouse, the evil lady was already visible when I walked in, which may be a bug since she disappeared when the dialogue started after walking forward. I accidently completed the request of the lady at the end of the cave before seeing her. I was just going to move on, but suddenly the pink haired lady from near the house at the beginning of the game showed up and blocked the exit from the cave and I couldn't push her out of the way. I reset the game and loaded my file, but now the cave entrance was locked and the NPC told me to unlock it. The weird thing is that all the items and gates were used and open, but I could no longer go through the ponds. Since I'm pretty sure the switch to open the last gate is on the side of some pond I gave up there.