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(+1)
  • Your character should continually walk towards the cursor when you're holding down the button instead of only when you release it.
  • Combine the buy and sell menus. Also, "Browse shop" doesn't make sense; a shop is a *location* where you buy things.
  • The framerate is pretty bad. Please make a downloadable version.
  • Right clicking should go back in menus.
  • If there's nothing to repair, just gray out the button.
  • There's a huge delay when issuing a new move order while moving.
  • There needs to be a button to stop moving where you are.
  • It seems like all actions are done on release instead of on press. Things should always happen on press if possible.
  • I know it says the sound effect volume isn't balanced, but they're all too loud compared to the music.
  • Discovered parts of the map should remain partially visible after you leave them.
  • Do enemies have a chance to dodge, or are my attacks just whiffing?
  • Showing a health percentage on a health bar is redundant.
  • Clicking the XP bar to open the stats page isn't intuitive at all. I thought it would show exactly how much XP you have like hovering over the health does.
  • Backtracking with this movement speed is pretty tedious.
  • Disable movement while talking to an NPC so you can't accidentally walk away from them.

I assume level 2 is the end, because there was no exit.

Some good points i havent heard before as feedback!

All speed/delay related thinngs are currently under review. I'd be surprised if the browser was actually a culprit, because i still have a lot of leeway in how fast and responsive it can be. At some point i will take some time to make it a standalone app though.

Tbh im not sure if i keep the current dialogue/shop system, it was just an experiment to replicate diablo1 in most ways, but it feels restrictive. Its a bit lower on the priority liist, but i may redo the whole thing later.

Some attacks are indeed whiffing. There is a little calculation if someone gets hit or not, but i suspect its a bit bugged. Im also planning on doing some visual confirmation for hitting things.

Thanks a lot for playing and giving me your thoughts!