Need more feedback on hits and misses
I would love to destroy every piece of clutter and furniture, the fact I can only break a few barrels makes me really sad.
I would also like to see some interactable objects like shrines, levers, breakable walls and teleporters For the teleporters you can make several types: 2-way teleporter that is reliable, 1-way teleporter that is still reliable but offers no way back and a random teleporter that tends to put you in the same room as monsters and has no return glyph, make it so each teleporter glyph is slightly different, so the player can learn which does what.
And one more thing, maybe the two-hander I found was just shitty (even though was rare), but I feel like the starter sword was a lot better DPS wise and still let me use a shield, maybe buff Twohanders?