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Thank you for your feedback! What would you suggest for balancing the upgrades?

Not sure how to fix it, but for example you could increase the price of upgrades or decrease the percentage of improvement for reloading rate

(+1)

Oh ok, well I didnt want to make it too difficult, I feel like at least for the Game Jam its fine to be relatively cheap upgrades. Will try to balance it out more if I work on the project in the future. I would still like to add more enemy types and weapons if I have the time and motivation :)