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(2 edits)

One thing I would like to comment on is the change of a boss every 5 rounds in waves 80+. I feel a bit limited in trying to optimize my characters from level 1 by using the artifacts that that apply stats on level up, since by then I tend to have enough artifacts to do so, While I do appreciate a higher amount of artifacts with more elites, I find it hard to build a fresh character in half the time, especially if I'm trying to get wisdom due to the on-battle effect as opposed to a level-based one.

However, I still like how once a dwarf is a high level that the mug of everlasting bock is superior, so  I don't think I want the item itself changed-do you plan on any changes that would make it easier to re-assign dwarves once we hit 80 waves?

(+1)

Since there are more enemies, your dwarves will also get more EXP on higher battles. So new dwarves will level pretty quickly, but only the veteran dwarves will be able to achieve high WISDOM by drinking beer from an early battle on. This is actually intended design.

Also, 'Tome of Insight' can help new dwarves catch up faster.

Balancing is of course always ongoing and I will keep an eye on this, but currently there are no changes planned for the levelling process.

Thanks for playing and getting this far!

Thanks for the reply! I have a lot of fun with this game, and I recently came back to it after a lot of the new changes. Looking forward to how this game innovates in the future.