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(1 edit)
  • Weird choice to have D open containers
  • I think it's pretty clever how the room name blends in with the webpage
  • the flying enemy in the 3rd room is very hard to hit, always positioned either too low or too high
  • lmao the thing that makes you blind
  • oh I see now, very clever


I really enjoyed this. The game has a lot of charm, the writing is fun and the shapeshifting mechanic really makes you want to go and try it on everything.  Took me a couple tries to do the eye boss until I figured out the optimal strategy, felt very rewarding to beat.


The action delay takes a little bit of time to get used to but I don't think you should take it away, adds to the games character.


Environment feels sterile, I think if there's an area you could improve its there. a lot of staring at mostly white backgrounds  and black walls. I would work on making the world feel more lived in. Maybe compress the room size or create more interesting features to look at in each room to break the repetition.


All in All tho, my favorite game I played so far. definitely looking forwards for more.


EDIT:

just finished the demo, very lovely. actually chuckled at that very last NPC blocking the path when I tried to transform him.