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Hi, I'm just curious, but did you porposely make the spawn rate for the kelp and coral further from the coastal areas? because most of the time i find them so far away from the coastal areas. It's hard to get mollusks easily. or is the mod made to be hard?

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it wasn't meant to be hard, but there is supposed to be different region types with different resources.  I'm not sure how they are spawning far from the coast, there should be deep sea filling most of the ocean.

Once I'm more used to modding the new version of Bronze Age I'll expand the aquatic terrain and add merfolk. that should provide a more flexible system.

Though i like it a little, you would need to have trades between settlements. It's only annoying when they ask for mussels.

2. May i have a base mod to work on? (not the base mod that comes with the game)

the mod you downloaded has all the files I made.  Feel free to work with it