I don't think the crawling fossil changed are really bad, it was kind of a must grab before. Now it's situational but still very good
Ser1ph
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it wasn't meant to be hard, but there is supposed to be different region types with different resources. I'm not sure how they are spawning far from the coast, there should be deep sea filling most of the ocean.
Once I'm more used to modding the new version of Bronze Age I'll expand the aquatic terrain and add merfolk. that should provide a more flexible system.
Version four of the Merfolk is ready, I've been reworking the world generation and I've added in new resources as well as making Merfolk compatible with the new system for Food and Luxuries.here's the link to the download file, to install it you need to extract the Merfolk file into the Bronze Age mod folder.