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I love the atmosphere of the game and the idea of a hacking horror game, but interfacing with the computer and inputs, in general, was too frustrating/not intuitive. Generally, games like this would just have you press enter to auto-complete the command, not making you copy a command out by hand. In my opinion, having the player type out of the command is only a good mechanic if there's actually a syntax they are learning and there's a puzzle mechanic around learning the way to enter the command, not just copying what the text tells you to type.

(+1)

Time was short, I had many puzzle ideas, but there were many bugs, but who knows a future game with this improved.

(+1)

I totally get that! Your concept was very ambitious for the time frame. I would love to see this concept polished and expanded on for sure. It's exactly the time of game I love playing.

(+1)

Thanks for the support, I intend to work on one with more production time.