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Yea, I should've probably been a bit more mindful about the performance, we just both have pretty powerful rigs so we didn't really notice (apart from a little collision problem we had where the bullet thingy would fly through half the level and create enormous ropes :<). Could've probably fixed that by just putting a maximum on debris allowed or whatever, but I don't wanna look at the code anymore lol. 


Also, I laughed out loud about the gif, that kind of gameplay really wasn't the intention but looks like it works :D

As for the graphics, thank my crazy artist person. We were all like "dark cave, you're a spider type thing, much spooky, very scary" and then suddenly you're a cupcake climbing delicious-looking blocks. I don't know what happened lol. Thanks for the comment!