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(1 edit)

i had so much fun playing this one. the art, music, scenario and overall style was top-notch. and the gameplay was really good too! i think it was kind of unclear which areas allowed for placement and which did not, especially in the last level i basically selected a unit and spam clicked until they were placed. this is a well-designed tower defense too, with slowing/aoe/ranged/melee all represented. great work, thanks for making it!

let me advance through the cutscenes with space or something!