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(1 edit)

I like the low-poly/simple 3D aesthetic showcased here. It gives a unique and relaxing atmosphere. It is a bit plain, so I do think you should have added slight textures over the colors.

 However, I suggest that you take a focus of clarity in your future projects. The controls were a bit confusing, and I think you should have added a reticle and instructions/tutorial. It was also a bit buggy and laggy, although I don't think you're to blame. Everything else is pretty good.

Great Job! Keep it up!

thanks for the kind words and the feedback! I think if I were to do it again I would add a reticle for aiming and a way to disable it if you wanted (I personally really liked the look of no reticle). Sorry that the controls were so confusing. I tried to use minimal controls that were pretty standard for a fps style game. And I tried to have it pop up which buttons you could use to interact at the bottom of the screen to help the player as well.