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I figured out how to play splash audio when the particles are colliding on walls, but I cannot figure out how to detect the collisions between the particles themself so I can play splash audio in that case too.

Any help please?

(+1)

Hi, I can guide you how to do it. Send me an email to smallbigsquare(at)gmail.com and I can provide you with the code to do just that. 

Please note that there are always particles in collision. For example you have a pool so particles in that pool collide with each other. You have no means to detect if these particles are colliding or the ones you just created. 

Thank you! I really appreciate it!  I have already sent you from harpwood.studio(at)gmail.com