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I wish I could check it out, but I'm on Linux!

(+1)

I approve the use of Linux (-: There is no port for Linux yet, since there is no official exporter, but I have heard of an unofficial exporter, I will try to find more information and, if possible, port the game to Linux. As far as I know, CF2.5 games run well in Wine, but I have no way to check it, since my Phenom II 965 computer burned down, and with it ROSA 12 Linux

Hmmm, lemme take a look with wine!

Ok, I was able to get it working using Wine!
I liked the idea. It's basically a Missile Command style game. I also like the music and screen transitions :) Although, if you're going for an arcade style game, the transitions could have been a little bit faster :)
But the controls were very hard for me to use! If I held the spacebar to shoot, I couldn't move my aiming!

(+1)

Thanks for the feedback. I will correct the speed of transitions in the 3rd version of the game (I will download it today), and in order to solve the control problem, I will have to dig into the code, most likely the solution to this problem will only be in the next game of this plan (there you will have to build an entire base defending against attacks by zombies \ mechanoids \ or other creatures)