Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Alright, one more! It can't be many more, Isdead seems to be undefined now too.

TypeError

Cannot read property 'isDead' of undefined.

These errors only pop up when you enter a battle, otherwise it's perfectly working so it's not a severe incompatibility or anything, and the turn order does initialize as do the characters, it's just that when the menu pops up normally, these errors occur.

I'd have given you both error codes the first time but only one error pops up in MV each time you crash, so I had no clue more was error'ing.

(+1)

can you post the console report of the bug?

(2 edits) (+1)

Absolutely yuup

TypeError: Cannot read property 'isDead' of undefined

    at Window_Actor_Mini_Stat.Window_Base.hpColor (rpg_windows.js:473)

    at Window_Actor_Mini_Stat.updateData (Synrec_TBS.js:13163)

    at Window_Actor_Mini_Stat.update (Synrec_TBS.js:13101)

    at rpg_scenes.js:262

    at Array.forEach (<anonymous>)

    at Scene_Map.Scene_Base.updateChildren (rpg_scenes.js:260)

    at Scene_Map.Scene_Base.update (rpg_scenes.js:113)

    at Scene_Map.Scene_Base.update (Moogle_X_EquipmentLearning.js:762)

    at Scene_Map.update (rpg_scenes.js:596)

    at Scene_Map.update (Synrec_TBS.js:13753)

SceneManager.catchException @ rpg_managers.js:1949

I should've posted this to start out, but I'm still learning my way around RPGM that's 100% my b.

Of course it is... Thanks a lot. When I get to my laptop I'll patch that