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Just played the terrorist invasion mode but wasn't able to progress through the first wave. Seems like there might be an issue with the tank?

- Enemy infantry were very easy to kill because I could block them with the glass and hold the trigger till they all died. Didn't even lose health or run out of ammo.

- I found the tank but could not hurt it and it would not move or attack me.

- I had some green unit icons at the top of the screen but couldn't figure out what they meant.

- Audio was very loud for me, especially the gunfire sounds. I had to turn down the volume to less than half.

- The quit button on the in-game pause menu did not work for me.

- The main menu has a lot of buttons that do not do anything yet and it isn't super obvious which ones work or not.

- Many of the assets/sprites look very low resolution or are blurred out to an aggressive degree. I would recommend reducing the blur effect strength and using assets with higher resolutions/quality.

- I like the shooting effects for hitting different surface types and the particles that fly around on hits like blood, metal sparks, bullets, or dirt. The audio for these impacts also sounds pretty good.

- Some UI elements are placed incorrectly resulting in text overlapping and becoming unreadable.

I can tell this is far from done right now but I hope my feedback helps.

(+1)

Thanks for playing. Currently we are testing only targeted features/gamemodes and for that reason you can't play everything right now. The green icon is a signal about the timer has been ended (I will change that to something else). I forgot to activate the quit button so that will be fixed. About sounds, I will reduce the sound. About image resolution, I don't have idea why it is always like that, maybe the engine rendering isn't the best but I will try to fix it somehow.

Also tank has 1000 hp and you need to always shoot it. If you think that it is a lot, we can balance it too.

I fired at the crates in front of the tank but nothing happened even after around 200 shots. Am I supposed to jump above the crates and shoot at the turret?

200 shoots is not enough. First phase when tank will get damaged is when he will have 500 hp. Next phase will be, when the tank has 250 hp left. Each shoot does 5 damage to him.

Ok then. Guess I never got to the tanks first phase. Might have been a bug because there were no enemies left on the map.

I reduced the spawn timer so they won't spawn so fast and glitch out the timer.