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Unique concept! Definitely see how this could turn into something quite interesting being a weird riff on platformer and also block pushing puzzle game.

One suggestion: Maybe some kind of clock or bar or other visual indicator that really accentuates when the next flip is going to happen. Also I wish friction would stop the character a little tighter, would feel more precise.

(1 edit) (+1)

Thanks for playing! I actually planned on adding an hourglass to indicate the gravity shift, but didn't have enough time to do so.  And the character definitely needs some tweaking for sure. Thanks for the feedback! It's really helpful :)