Fun short little game, but feels oddly slow while still requiring active management at some points (Though I probably shouldn't judge too much given the nature of my own game)
As far as uniqueness goes this is a more unique way of implementing a cap- You can go over it but with a fine, but doesn't really make things too interesting mechanic-wise since actions are slow enough that you almost never want to go above the cap (Or maybe I'm just bad)
Overall not too bad, maybe less content than I expected from my experience with communal cauldron but still fine.