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“Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)”

I haven’t tried web builds in godot 4, no idea what that means.

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Godot 4 won't run on some web browsers.  Try Chrome 

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Yeah Godot4 uses a feature called SharedArrayBuffer to enable multi-threading. Unfortunately does not work on every browser, but chrome works for sure.