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The menu and end screen introduces and envelops the world nicely, as well as what type of hardcore game this is.

Was happily surprised with the usage of walls working against the playable character, mechanic-wise it adds extra difficulty, and enhances the story of a virus infiltrating a host.


The colours were disturbingly portraying flesh and entrails, and I especially enjoyed the moving trichoids.


PS: I am ashamed to say, had to go to the morbid "unvaccinated toddler" difficulty to succeed.