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I was thinking of like three common enemy types. Excluding undead which I hope to make really dangerous and scary. Next one:


Hornfolk - there are legends of creation of the hornfolk. Some say the evil wizard cursed humans to combine them with their farm animals. Some say angry god wanted to mock people and mixed them with their "slaves". Some even assume farm animal somehow caught some magic and used it to be similar to human in order not to be eaten. Whatever really happened now there are crowds of hornfolk in the wild - with human bodies, but animal legs and hooves, horns and heads of either cow, goat or sheep. And insatiable need to kill peoples wherever they find them.

Arcane born mutated farm animal-human hybrids!?! Count me in! 😁

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actually coming up with those made me realize more about where Warhammer came from, at least in the beginning. Beastfolk were reflection of Chaos mockery of humans. I really struggled to make them work here, I don't have the metaphysical Chaos/Void or anything like this. And I recalled the witchers and the concept of them being mutated by wizard to create an army. So yeah, farm animal-human hybrids.

I'm not well versed in either Warhammer or The Witcher but it works for me nevertheless! 😁

Capros - most numerous goat-hornfolk. They are smallest but fastest of them. They can sustain themselves on almost anything, eating any plant and animal matter they can find. They are very agile, able to jump in ways which seem impossible, pioneering in places you wouldn't suspect them to survive. They have very varied types of horns - from small barely visible through the fur to long, sharp, deadly tools. Prefer small weapons like knives and sharpened stones or long ones in type of spears or even sharpened sticks. In the wild they don't seem to be very industrious - no one found any tools they would made and any shelter is usually simplest caves and burrows.

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Ovisos - better built cousin sheep-hornfolk. Ovisos are higher and tougher than capros. They can be problematic for environment, as they're eating grass and leaves but by ripping them off instead cutting. It can be very destructive for plants around their camping areas. As for weapons they prefer heavy things, maces, axes and swords. Their horns are curled, like two shields protecting head, which serve them sometimes as a means of attack. Ovisos tend to be very stubborn in their ways and rarely change course of action. In the wild they tend to be nomadic, wandering from place to place.

Tauros - cow-headed hornfolk. They are largerst kind, with huge wide horns and raging apetite. Known for their liking or fresh grass and calm they become unstoppable killing machines when seeing any of the peoples - and other sentient creatures, like trollkin or saurians. In order to kill and destroy they tend to use short weapons in order to support strikes with their horns. Out of hornfolk kinds they are both hardest to provoke and most difficult to stop - once they turned violent.